This was the Abandoned Base map. I developed the look and feel of this level for the most part. It came with no description or real direction so I got to really go wild! I did world-building, props, prop placement, textures, fx placement, lighting, etc (all of the stuffs) along with my good friend Ryan Kuehn! These images include edits made by Spark/Capcom.
Alpha Quarry map! Ryan Greene ( I collect Ryans!) and I built this level from grey box. As it has several scenarios, we had to build a lot of custom stuff for it. I did a lot of lighting and tunnel/world building and some effects placement. These images include edits made by Spark/Capcom.
Lots more images (including stuf from inside the editor) coming soon!
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