My 2 favorite assets I made for the whole game! Donuts and coffee!!!!!! I also made a bunch of other little things for the Gotham City PD
My cop car!
We had to build about 7 vehicles with various skins on some of them. One of my tasks was to build and bake down 2D undercarriages and texture them for all of the vehicles and then also build some 3D versions that could be snapped on if the asset needed to be flipped over in the game world or in a cut scene (cop cars were flipping all the time! hahaha). This first screen is the 2D versions and then a 3D version on the sedan. Some of the high-polys were kitbashed from other models.
My textured and modeled 3D undercarriage
My 2D undercarriage and texture on Jason Rost's semi-truck
The Pioneer Bridge level. I built some random structural elements for the bridge and optimized a lot of the other artists modular chunks for this. I also fixed a lot of the materials and UVs and lightmap UVs, imported art, and built some of the actual level in the engine
The completed version of the Bat-Computer with all my blood sweat and tears in it (seriously though, thanks again to Mitchel S. He saved my bacon on helping with this one)
In game promo shot